So the countdown is winding down and the long awaited release of the new generation of Pokemon is finally here. Now, lost among the big news releases such as about 70 new species, mega evolutions, fairy types, and the glamouruos 3D world, are a bunch of smaller editions that will seemingly make a huge difference in the game.
Super Training- Finally, a way to EV train a Pokemon without mindlessly battling the same Pokemon over and over. With this, trainers are going to be able to use their Pokemon in what I can only see as a mini game right now. A Pokemon battling a giant balloon Pokemon in a soccer type match? Sounds like something right out of an old Mario Party game. To which I say, good job Game Freak.
Exp. Share- Unlike in the other generations, the exp. share is going to let you distribute experience equally among the inactive members currently in your party. It's going to give 50% of the experience to the Pokemon in battle and then distribute the rest among your whole team. Depending how early in the game we get this, it could definitely be useful when I show up to the first gym with 2 level 20's and 4 level 5's.
Trainer Customization- Not that it affects the game in any way other than design, but choosing the outfits is still something awesome. I was always a fan of the free design games-from designing a theme park in Roller Coaster Tycoon, to just changing Link's tunic color in Ocarina of Time. Regardless, character customization gets an A+ on my grading scale.
-CS
No comments:
Post a Comment